General Changes
1. New System Divine Relic
As a new mechanism to enhance the power of heroes, in the Divine Relic System, players will be able to upgrade the stats and skills of each hero. Each hero will have their own Divine Relic set, with stats that are tailored to the hero's skill set and character traits.
- Players must complete Chapter 21 to unlock the Divine Relic System.
- Only 1-star Ultimate heroes can access the Divine Relic System.
- The shape of the Relic for each hero will be based on their Race and Class. It will include 7 Backgrounds for 7 Races and 6 Symbols representing 6 Classes.
- Each Divine Relic set will consist of 3 Major Signs and 5 Minor Signs. Players can use Relic Shards and Relic Cores to upgrade existing Signs and unlock new ones.
- The total level of the Signs (Major and Minor) is called the Divine Relic Level. For regular heroes, the maximum Divine Relic Level will be 80. For rare heroes and awakened heroes, the maximum Divine Relic Level will be 100.
- The Divine Relic Level is divided into 4 milestones:
- 0-30: This is the initial milestone when players access the hero's Divine Relic. At this point, the Signs are not yet unlocked, and players need to upgrade the available Signs to the maximum level to unlock the next set of Signs (directly linked to the already upgraded Signs). At this milestone, the maximum level for Minor Signs is 3, and for Major Signs, it's 5. When the Divine Relic Level reaches 30, the hero will unlock a skill upgrade, which could be an Ability or Ultimate, and the strength of this upgrade will depend on the hero's Division.
- 31-60: At this milestone, all 8 Signs have been unlocked. Players can now upgrade any Sign they like, but only up to a certain level. The maximum level for Minor Signs is 6, and for Major Signs, it's 10. When the Divine Relic Level reaches 60, the hero will unlock the next skill upgrade, which could be an Ability or Ultimate, and the strength of this upgrade will depend on the hero's Division.
- 61-80: The maximum level for Minor Signs is 7, and for Major Signs, it's 15. When the Divine Relic Level reaches 80, the hero will unlock the final upgrade, focusing on enhancing stats suitable for the hero in PvP battles.
- 81-100: This milestone is reserved for rare heroes and awakened heroes. The maximum level for Minor Signs is 8, and for Major Signs, it's 20. At this milestone, the hero will only receive upgrades to their stats without any additional skill upgrades.
- The values of HP, Def, and Attack in the Divine Relic System increase not only based on the hero's base stats but also based on bonuses from the Sacred Tree.
- There will be a total of 56 heroes (including awakened heroes) with a base tier of Epic or higher who can upgrade their power with the Divine Relic.
2. Added Grand Tournament
As a feature that has been developed and nurtured for a long time, it can be said that this will be a major feature that ranked players will greatly appreciate.
Now, we would like to introduce this feature:
- The Grand Tournament is a competition reserved for the top players of the Legendary Tournament. Specifically, the top 64 players in the Legendary Tournament rankings will be selected to participate in the group stage of The Grand Tournament.
- All heroes used in the tournament will be upgraded to level 240 with maximum-enhanced equipment and no lineage bonuses. Additionally, hero ranks, Relics, and Artifacts will remain intact.
- The Grand Tournament will consist of 2 rounds. The group stage will take place daily and last for a week. Next is the direct elimination round, which also lasts a week, with alternating rest days between each matchday. After the tournament concludes, there will be a one-week break.
- In the group stage, the 64 players will be divided into 8 groups, each with 8 players. Players in each group will compete in a round-robin format for points. Each win will earn one point. After the group stage concludes, the players with the most points will advance to the direct elimination stage of The Grand Tournament. In case of tiebreakers, rankings will be determined based on the players' Total Power.
- The direct elimination stage of The Grand Tournament will consist of 3 rounds: Quarterfinals, Semifinals, and Finals.
- Each player will prepare 3 lineups to participate in matches, with no overlapping heroes between lineups. Matches in the tournament will follow the Last-Man-Standing format. Surviving heroes after each round will continue to battle with the opponent's next lineup, with remaining health carried over from the previous round.
- In the event of a time limit, the team with more remaining heroes will win. If both teams have an equal number of remaining heroes when the time runs out, the team with a higher percentage of remaining health will be declared the winner. Once the winner is determined, the remaining heroes of the losing team will be considered as sacrifices.
- Players not participating or eliminated from The Grand Tournament will have the opportunity to predict the outcomes of the direct elimination matches. Gems will be used as the prediction item. The side with correct predictions will receive Gemstones from the losing side.
3. Added event Forbidden Island
As an engaging event that lasts for 21 days, players need to search for keys to unlock treasures on the forbidden islands. In addition to the treasures, players can also find "celestial." Accumulate celestial to exchange for desired rewards. After the event ends, any remaining celestial objects will automatically be converted into gold for the players.
The event will begin opening on the next day following the latest update.
4. Added event Forbidden Dungeon
Alongside the Forbidden Island event, we are introducing the Forbidden Dungeon to assist players in earning a large number of keys to unlock treasures. It will be incredibly enticing if the event comes with abundant rewards. So, what are you waiting for? Let's get to it!!
5. Update New Stats
In order to enhance player power and implement the Divine Relic system more effectively, we have added four new stats that will be present in the Divine Relic System. Let's take a look at them:
- Physical Pierce: also known as Physical Penetration, is a stat that allows heroes to bypass the physical resistance of enemies.
- Magic Pierce: Also known as Magic Pierce, this is a stat that enables heroes to bypass the magical resistance of enemies.
- Crit Block Rate: Crit Block Rate, also known as Critical Hit Block, is a stat that allows heroes to reduce the likelihood of receiving critical hits from enemies. This stat directly impacts the enemy's critical hit rate.
- Crit Damage Resist: It is a stat that allows heroes to reduce the amount of damage taken from critical hits when they are targeted.
6. Update Rewards Merchan
We have made various changes and added many new rewards for players at the Merchant. These changes are aimed at helping players easily obtain new upgrade items from the Divine Relic System and providing additional rewards for players.
Additionally, for VIP reward packages, we will reset the purchase limits for players, allowing them to repurchase packages containing Relic Shards and Relic Cores to further enhance their participation in the Divine Relic System.
7. Balancing the power levels of the Campaign & Tower.
We have adjusted the power levels and balanced the stages in the Campaign & Tower. We have made efforts to improve and make changes to various gameplay modes, but the campaign and tower have still not been stable. In this version, we hope that players can understand and have a more stable gaming experience.
Fix Bug
- Fix display information issues.
- Various bug fixes and improvement
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